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Orc Soapbox

I got an idea during a training project where we had to model a simple soapbox to test animation in Unity. I like stylized things and I need some training on the workflow so I choose to make a new model of a soapbox in some sort of Orcish style.
I began with a simple modelling in 3Ds Max then I sculpted the model in Zbrush to get the details I wanted. After a small lining of my base mesh in 3ds I finally go to Substance Painter to make my textures.

Hope you'll like it.

Sculpt version

Sculpt version

Base model in 3ds Max

Base model in 3ds Max